@yume-chan/no-data-view
Plain methods to avoid creating DataView
s.
Why?
If you have many short Uint8Array
s and you want to read numbers from them, creating DataView
s for each of them is not a good idea:
Each DataView
needs to allocate some memory, it impacts the performance, increases the memory usage, and adds GC pressure.
(If you are using DataView
s for large ArrayBuffer
s, it's fine)
How does it work?
This package provides a set of methods to read/write numbers from Uint8Array
s without creating DataView
s.
Because they are very basic number operations, the performance between a JavaScript implementation and the native DataView
is nearly identical.
(Except for getBigUint64
and setBigUint64
, Chrome uses an inefficient implementation, so this JavaScript implementation is even faster than the native one).
Check the benchmark for more details.
Why there is no setInt8
?
Assign a negative number to a Uint8Array
will treat it as an unsigned number, so there is no need to provide a setInt8
method.
(Assigning a number to Uint8Array
directly translates to byte storing CPU instruction so it's very fast)
In fact, setIntXX
and setUintXX
is the same method, they are both provided only for consistency.
import { getInt8 } from "@yume-chan/no-data-view";
const array = new Uint8Array(1);
array[0] = -1;
console.log(array[0]);
console.log(new Int8Array(array.buffer)[0]);
console.log(getInt8(array, 0));
Why setIntXX
doesn't need & 0xFF
?
Similarly, Uint8Array
only stores the lowest 8 bits of a number, so there is no need to mask the number.
const array = new Uint8Array(2);
array[0] = 0x1234;
console.log(array[0]);
console.log(array[1]);
But why setBigUint64
have & 0xFFn
?
Because BigInt
can contain a super huge value, that even when shifted to the right, is still not representable by Number
. So they must be masked with 0xFFn
before converting to Number
.
(Converting between BigInt
and Number
has very little performance impact, because they only need one number extension or truncation CPU instruction)
const value = (BigInt(Number.MAX_SAFE_INTEGER) + 2n) << 8n;
console.log((value >> 8n) & 0xffn);
console.log(Number(value >> 8n) & 0xff);